Show_effect_as_desc = yes # Displays effects in description. # Effects to apply on technology completion Start_year = # Which year this technology stops receiving ahead-of-time penalities. Research_cost = # Cost in time, where 1 is the default research time length. # Any country-level modifier can be used here.ĭoctrine = yes # Consider this technology a doctrine technology. The generic format for a technology is as follows: There are two relevant folders for technology, /Hearts of Iron IV/common/technologies, which houses the actual technology trees, and /Hearts of Iron IV/common/technology_tags, which houses the categories assigned to technologies. If you spot a mistake then you are welcome to fix it. 3.3.3 Adding background for small items.
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